![]() Likewise, the shadow control (lift) leaves the line pinned at the top with the bottom half pivoting. If you adjust the highlight control (gain), the line appears to be pinned at the bottom with the higher end pivoting up or down as you shift the slider. On a waveform display, this appears as a diagonal line from 0 to 100. The standard behavior for LGG is evident with a black-to-white gradient image. ![]() To summarize that post, the color wheels tool seems to have been designed according to the lift/gamma/gain (LGG) correction model. I described those anomalies in this January post. ![]() However, for those of us who have been doing color correction for some time, it quickly became apparent that something wasn’t quite right in the math or color science behind these new FCPX color wheels. With the release of 10.4, Apple upped the game by adding color wheels and a very nice curves implementation. You could get a lot of work done with the color board, but it just didn’t offer tools competitive with other NLEs – not to mention color plug-ins or a dedicated grading app like DaVinci Resolve. Prior to version 10.4, the color correction tools within Final Cut Pro X were very basic.
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